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    The Four Immortal Sisters

 

Objective

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  • The challenge is based off the four sisters of the elements who want to improve their town by bearing children and populating the town with them, whilst drinking cowplant milk to prolong their everlasting youth.

Regras iniciais
 

  • While the name is four immortal sisters, the gender of your sims doesn’t really matter. Although it is required the Fire sim be able to get pregnant. (I’m going to refer to them all as sister/she throughout the rest to not confuse anyone.

  • They must be young adults and siblings, but they can look however you wish.

  • Their traits and aspirations must be:

    • Fire: â€‹Non-committal, and Hates Children, with the third trait being either Outgoing, Music-Lover or Self Absorbed (if you have GF) with the aspiration of Serial Romanti

    • Water: Neat, Family Oriented, and either Perfectionist or Creative with the aspiration of Painter Extraordinaire

    • Earth: Active, loves the outdoors and either Self assured or Vegeterian with the aspiration of Freelance Botanist

    • Air: Genius, Bookworm and either Loner or Ambitious with the aspiration of Bestselling Author

  • For the lot, you may build wherever you like (though larger lots are recommended), and you can spend however much you want decorating and building , including using cheats (though be warned the bigger and more elaborate your house is, the higher the bills. Many people choose to build “quadrants” or seperate houses for each sister, but that is up to personal preference

  • You must include

    • Fire: Double bed, fireplace, bar, bathroom

    • Water: Kitchen, bathroom, bed, kids' room/s with beds and children's toys (you can buy cribs if you wish but I think they're useless since you get a free one when you give birth anyway)

    • Air: Study (with computer and bookshelves), bedroom, bathroom, kid's learning objects (such as the drawing table)

    • Earth: Bed, exercise equipment (treadmill, punching bag, etc), gardening objects, bathroom

  • Lot traits are available to be used

  • When you start to actually play you cannot have more than 5000 simoleons. And make sure that the lifespan is set to normal

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General Rules 

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  • Each sister has a set list of responsibilities and skills they must do. A sister can not manually learn another skill and should not to another sister’s task if possible. (Like the earth sister shouldn’t be cooking, for example.

  • Fire:

    • This is the only sister allowed to leave the lot whenever and wherever she wants. She is responsible for finding and seducing townies to bring back and feed to the cowplant. But she also must sleep with the men she brings back so that their bloodline might continue even though they are being sacrificed for youth potions.

    • She must sleep with the men or women she brings home and she can try for a baby once every 24 hours

    • She doesn’t help raise her kids from baby to child. She can mentor them in musical instruments once they become a teen

    • The skills she is allowed to learn are:

      • Mixology

      • Musical Instruments (including singing)

      • Charisma

      • Comedy

      • Mischief

  • Water: 

    • This sister takes care of all the young children, as well as the daily tasks of the home. She may not leave the lot

    • The skills she may learn are:

      • Cooking​

      • Handiness

      • Painting

  • Air:

    • This sister is the wise sister, and she will be responsible for mentoring the toddlers in skills, and helping teens and kids with homework. 

    • The mains skills she can learn are:

      • Logic​

      • Writing

      • Programming

    • She can also learn the other skills freely BUT only through reading skills books, no actual skill building activities outside of the three specifically mentioned.

    • The Air sister may take a day job, but try to make it fit. (I.E a write would be an excellent job for her, but an entertainer wouldn’t make as much sense. ) She may do skilll raising activities that are required for the job

  • Earth: 

    • This sister may leave the lot to go to the local parks to fish and gather harvestables, from 12 pm to 9pm.

    • She is the one responsible for finding and growing the cowplant

    • She is the one responsible for mentoring the teens in athletics.

  • The sisters are allowed to use their skills to earn money for the household (painting, gardening, fishing etc).But remember, only the Air sister can work

  • Gaining immortality - This is achieved by getting the cowplant. The sisters will require one cowplant each, and if a cowplant dies, you must immediately replace it as soon as you can. The cowplant is obtained by: fishing Oasis Springs Desert Bloom Park’s watering hole or in the waters of the Forgotten Grotto; exploring space with a rocket (which the Air sister should make); or digging for treasures. Today we can fish cowplants in another places too

  • This step isn't required, but will make your sisters truly immortal, and is good to have in case one of your sisters do accidentally have an accident. The Earth sister may learn to craft the seed to, and grow, the Death Flower. Every sister should at least have a couple, so if a sister has an accident, another can save her by bringing her the flower

  • If you're having trouble getting NPCs to be eaten by the cowplant, you can try moving them in and having them attempt to feed the cowplant themselves (but you must immediately deduct any funds they add to the household in a way that you cannot use). Reminder that if they survive the cowplant, it will still produce milk but this does not give you the "Essence of Life" drink. So a sim must die for the sisters to remain immortal.

  • If you're a little slow-paced like me, you can turn aging off until you get the cowplant.

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Challenge Wins

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  • This challenge can be gone about in a few ways.

    1. There is no end goal and you play until you are bored

    2. There is an “easy” end goal

    3. There is a “hard” end goal

    4. Original ending

  • I'm going to mention 'lose" in a couple of the options, but this is a PSA!! If you lose, you can totally keep playing if you want! I'm not going to stop you, and no one is going to care. If you're having fun, you're having fun!

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  • Option one:

    • Their isn’t really much further rules to add to this one. You can take some of the rules I explain in the other options if you want to spice up gameplay, but it doesn’t really matter how hard you stick to them. You win just by playing! Congrats!

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  • Option two:

    • The end goal is to have 10 children hit young adult, and all four sisters have finished their aspirations. You may pick the traits of the kids, but no children can have the same traits (ex. Child 1 ends up being clumsy, music lover, outgoing. If child 2 is clumsy and outgoing, they can’t pick music lover as their third.

    • You lose if:

      • one of the sisters ages up

      • one of the sisters dies

      • one of the kids is taken by social services

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  • Option three:

    • The end goal is to have the four sisters max out 3 skills, compete their original aspiration, and one more from the list 

      • Fire: Musical Genius, Friend of the World, Leader of the Pack or Party Animal

      • Water: Super Parent (Parenthood), Successful lineage, or Big Happy Family (She will be allowed to leave the lot to find someone to partner with. She can pursue an actual relationship or not, but they may not be married or moved in. Her child does not count as one of the 15, but is also not required to meet the child expectations the others will be)

      • Earth: Body Builder, Angling Ace, The Curator or Outdoor Enthusiast (Outdoor Retreat

      • Air: Computer Whiz, Nerd Brain, Renaissance Sim

    • AND

      •  15 children hit young adult, that meet the following requirements:

        • Toddler:

          • Level three in every toddler skill (The air sister may help with teaching them to talk and with mental skill)

          • Goodfriends with the water sister

        • Children:

          • Age up with an A in school and Complete their aspiration

      • Teen:

        • Age up when:

          • A in school

          • Complete two stages of their aspiration

          • Have a maxed out relationship (either friend, enemy or romantic) with someone outside the family

          • Reach level 4 in fitness and a musical instrument and logic by getting mentored by Earth, Fire, and Air sister respectively

  • You lose if:

    • one of the sisters ages up

    • one of the sisters dies

    • one of the kids is taken by social services

    • 3 kids fail to meet the requirements

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  • Option four:

    • All of the town has been eaten by the cowplant and is replaced by the children of the Fire sister.

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General Pack Rule

These rules apply if you have any add-on installed

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  • Get to Work:

    • The sisters may be Aliens, the Fire Sister can get pregnant from an Alien sim

    • The new careers are not allowed, but if you have the funds a retail business is fine.

    • The Water sister may learn Baking and the Air sister may learn photography

  • Outdoor Retreat

    • The Earth sister may learn herbalism

    • Vacations to granite fall are allowed but only the earth sister, fire sister and teenaged children may go.

  • Spa Day

    • The Earth sister may learn the wellness skill

  • Get Together

    • The Fire sister may participate in clubs and may learn the dancing skill

  • Dine Out

    • If you have the funds, your sisters can buy and manage a restaurant

  • City Living

    • You may live in an apartment, but with the lack of space I wouldn't recommend it

  • Vampires

    • The sister may NOT be vampires ( as a whole portion of the challenge is being immortal and being a vampire kinda...negates that. I might do a vampire variation at some point but not today)

    • The Fire Sister may hook up with Vampire sims though

  • Parenthood 

    • The Water sister may learn the Parenting skill

  • Jungle Adventure

    • Vacations to Selvadora are not allowed, as the related aspirations don't work well with the challeng

  • Seasons 

    • After finding a cowplant, the Earth sister may take a job as a botanist if you wish

    • The Earth sister may learn Flower Arrangement

  • Get Famous

    • Acting career is not allowed

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Challenge created by tigger89, Scklsy and PixelChampion

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